You can export your animations from the library panel as an ‘.ana’ file. Now we are providing the ability to export and import symbols as reusable animation packages. They provide the flexibility of isolating animations, instantiating them, adding effects, and much more. Export Symbols as assetsĪnimate Symbols have been an integral part of the animation creation process for a very long time. Of course, when the auto-keyframing is disabled, you can continue using the tool as you do today (e.g., create keyframes/blank keyframes manually). You can also use the feature in combination with blank keyframing to automatically create blank keyframes as you move the playhead and make any modifications on the stage. Any transforms, filters, or color effects on a given frame will automatically create a keyframe if this option is enabled. Auto-Keyframing/Auto-Blank KeyframingĬontinuing on our effort to simplify the animation creation process, we are introducing the much-requested feature “auto-keyframing.” Auto-keyframing will allow you to orchestrate your animations on the stage without having to first create keyframes manually. Let’s take a look at a few of the critical features. This release is geared toward simplifying the animation creation process, reusable assets, easy sharing, and, of course, a significant performance boost. We are very excited to announce the availability of the June release of Adobe Animate.
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